Every hero is a species, a class, a virtue and a defect. 9 species, 21 classes, dozens of virtues and defects. Over 231,000 combinations, and most of them are a terrible idea. Roll until you find yours. Tap a card or a trait to keep it and reroll the rest.
A Berserker Fey
You've met 1 of 231,000 heroes.
Claim one and it goes on your signup. Two bonus classes join your roster in November.
(Re)Run
For The
Clan
Same game, same clan, finished this time. Back on Kickstarter in November with two things it didn't have in May.
Launching before we were ready to print. In May we hit pause and finished the game first. Nothing was printed, nobody was charged.
The deluxe edition. Wooden tokens, acrylic standees, foil cards. The Kickstarter version stays above retail.
2 bonus hero classes for the list. Sign up here, back in November with the same email, and they come with your pledge. Nobody else gets them.
Your teammate still steals your loot.
A poisonous dagger. A crown of thorns. The almighty overused sock. Common, rare and epic items, plus dungeon events that turn a good plan into a story you'll tell for years.
It's not just your "allies" trying to kill you. Bosses like the Gambling Demon and the Emerald Dragon, minions like the Confused Giant and the Stranded Mermaid. Work together, maybe. Or leave someone behind as bait.
Modular map tiles, hidden movement, sabotage and votes. Bluff, betray and backstab your way out of the dungeon, or deeper into it. 3 to 8 players, about 90 minutes, ages 14 and up.
Sign up here, back Run For The Clan in November with the same email, and two extra hero classes come with your pledge. That's the whole trick: same email here and on Kickstarter.
Available in English and Spanish, rulebook and cards
Your hero:
Use the email you'll back with on Kickstarter, so your bonus classes find you. No confirmation hoops: you're in as soon as you hit the button.
You're in, and a welcome email is on its way. Now the one thing that matters most: follow the project on Kickstarter so launch day finds you logged in. And when you back, use this same email: that's how your 2 bonus classes find you.
Follow on KickstarterTaking you to Kickstarter in 3… Stay here
Got it, we'll keep you posted by email.
We'll email you the Kickstarter link the moment the page is up.
Every card, every monster, every hero on this page was drawn by real artists: Jorge Matar, Aran Tapias and Berni Lang. No AI anywhere in the game.
Oriol and Martí Ganduxé started Wolley Games to make the games they wanted on their own table. Castle Up was the first. Run For The Clan is the big one: game design, art, graphic design, localisation and video, all in-house.
Oriol Ganduxé
Lead game designer, project manager
Martí Ganduxé
Game designer, logistics
Jorge Matar
Lead artist
Franco Lamagni
Editor, localization
Aran Tapias
Lead graphic designer, artist
Berni Lang
Graphic designer
Gustavo Santana
Video artist
Wolley makes the game. The Kickstarter plan, the ads and this page come from two partners who run crowdfunding campaigns for a living.
November 2026 on Kickstarter. Sign up now, back with the same email, and two bonus hero classes are yours.
Your hero:
Use the email you'll back with on Kickstarter, so your bonus classes find you. No confirmation hoops: you're in as soon as you hit the button.
You're in, and a welcome email is on its way. Now the one thing that matters most: follow the project on Kickstarter so launch day finds you logged in. And when you back, use this same email: that's how your 2 bonus classes find you.
Follow on KickstarterTaking you to Kickstarter in 3… Stay here
Got it, we'll keep you posted by email.
We'll email you the Kickstarter link the moment the page is up.